Shotcraft
Video generation

NVIDIA Cosmos 3 (Super / Nano / Edge)

A family of omnimodal world foundation models aimed at physical AI - robotics, autonomous vehicles and simulation - rather than creative filmmaking.

A video generation model by NVIDIA · read 2026-08-14 · sourcing medium

Resolution
720p
Aspect ratios
16:9, 4:3, 1:1, 3:4
Weights
Downloadable
API
Yes
Commercial use
Vendor states commercial use is permitted

Cosmos 3 ships as Super (64B), Nano (16B) and Edge (4B), with a Reasoner surface for text output and a Generator surface producing images, video, audio and action sequences. Generation supports 256p/480p/720p, 10/16/24/30 fps, and 5 to 300 frames.

Commercial use — Vendor states commercial use is permitted

Cosmos 3 models are released under the OpenMDW-1.1 License, with custom licensing available via cosmos-license@nvidia.com.

The licence notes recorded during research were read for a commercial-use position and did not state one. Read the licence before you rely on any of this. Nothing on this page is legal advice, and this site does not tell you a model is cleared for commercial use.

Specification

Vendor figures, read 2026-08-14Read from NVIDIA's own documentation on 2026-08-14. Vendors change these between model versions without announcing it, so check theirs before you commit a shot to a number. Sourcing for this entry is mixed. Some fields came from pages we retrieved, others could not be confirmed and are left blank. Check the vendor's current documentation

What it takes in
text, image, video, audio
What it makes
video, image, audio, text
Maximum duration
not established
Maximum resolution
720p
Aspect ratios
16:9, 4:3, 1:1, 3:4, 9:16
Controls
text prompt, image or video conditioning, resolution selection, fps selection (10/16/24/30), frame count (5-300), aspect ratio, action-sequence conditioning, 4-step distilled inference, guardrail system
Weights
Downloadable
API
Yes
Pricing
Free open weights, self-hostable. VRAM depends heavily on variant - Edge (4B) targets on-device and edge deployment while Super (64B) needs datacenter GPUs; the repository does not publish a single VRAM table, so no figure is asserted here. NVIDIA also exposes Cosmos models through build.nvidia.com / NIM microservices as a hosted option.
Released or updated
2026-05-31

Maximum duration is not established here. That means no page we could retrieve stated it, not that the model lacks one.

Strengths

  • Explicit commercial permission and no revenue or MAU thresholds
  • Widest documented control surface: selectable fps, frame count and five aspect ratios
  • Three size tiers from 4B edge to 64B datacenter
  • Distilled 4-step variants with large claimed speedups
  • Strong physics grounding for simulation and robotics

Weaknesses

  • Built for physical AI, not cinematic output; aesthetics lag creative-focused models
  • 720p ceiling
  • Safety-guardrail bypass voids the license
  • License lineage changed between generations (NVIDIA Open Model License to OpenMDW-1.1), so check the exact checkpoint
  • No consolidated VRAM guidance

Best for

Where the sources disagree

Recorded rather than resolved. Picking the tidier number would hide the fact that the vendor's own pages do not agree.

What to understand before using it

Explainers naming the mechanisms this model's own documentation mentions.

See it from the vendor

Shotcraft hosts no sample output. Judging a model means watching its own showreel with your own eyes, and a clip re-hosted here would be a clip we chose.

Nearby in the directory

Sources

Read on 2026-08-14. A source that has changed since then will not be reflected here until the next pass.