Shotcraft
Editorial

Editor

Chooses and orders the shots, and sets the rhythm at which an audience receives the story.

What they do

Before the shoot they read the script with the director, agree how the two of them will work, tell the post-production supervisor where the schedule is unrealistic, and settle with the script supervisor and first assistant editor how continuity notes, dailies, bins and colour coding will arrive. During the shoot they watch dailies against the lined script, facing pages and daily progress report, log preferred takes, and flag coverage the scene does not have while the set is still standing and a pickup is still possible. Scenes get assembled in Avid Media Composer or Premiere Pro: dialogue cut, temp atmospheres and effects laid, temp music dropped in, temp comps built so a visual effects shot reads for a viewing. Then the long stretch, which is the job. Assembly becomes a director's cut, then a producer's cut, an executive producer's cut and a network cut, each with a screening, a note session and a redistribution handled by the assistant. They restructure, drop scenes, move a beat from one episode into another, and build a moment out of an unused reaction. They attend music, sound and visual effects spotting sessions and say what each scene is for. After picture lock they stay across the mix and the grade. Much of any day is watching, arguing about one frame, and telling a director their favourite scene is holding the film back.

What they decide

The calls that belong to this role and no other.

Principles of the craft

Common mistakes

How to learn it

Exercises and routes in, not a reading list.

Where generation touches this job

Generation multiplies options, producing more variants of a shot and coverage that never existed on set, which raises rather than lowers the value of someone who can select and order them. Generated material also arrives as short clips with no persistent set or cast between generations, so continuity thinking shifts further into the cutting room. What the models do not supply is what a scene is about, or whether this performance is truer than that one.

Written to be honest in both directions: this site does not claim a model replaces this role, and does not pretend nothing has changed.

Tools and kit

  • Avid Media Composer, Adobe Premiere Pro
  • Scene bins, colour coding and script-based dialogue search
  • Lined script, facing pages, continuity notes, daily progress report, editor's log
  • Temp music, library effects and temp visual effects comps
  • EDL, AAF and XML turnovers, plus change lists after lock
  • Review-and-approval platforms for cut distribution
  • Spotting notes from music, sound and VFX sessions

Works with

  • director
  • assistant-editor
  • script-supervisor
  • production-sound-mixer
  • sound-designer
  • re-recording-mixer
  • composer
  • colorist
  • vfx-supervisor

The models that touch this work

The parts of the directory relevant to editorial, rather than all of it.

Also in Editorial

Sources