Shotcraft
Editorial

Assistant Editor

Runs the cutting room's media, sync, paperwork and turnovers so the editor can spend the day cutting.

What they do

Builds the project before the first dailies land: partitions and bins for project, media, sound effects and music, a naming convention, colour coding, frame rate and timecode settings, and a viewing LUT so nobody judges performance on a flat log image. Each day they ingest rushes, sync sound to picture by timecode, and hand-sync the takes where a box was mis-jammed or the slate is the only reference. They check camera and sound reports against what actually arrived and chase the missing card. They group multicam, load the lined script and continuity notes, build scene bins, and prepare select reels the way their editor likes them. They cut temp visual effects: a boom removal, a phone screen comp, a split. Then turnovers, which are the technical heart of the job. Visual effects plates get pulled with handles, correct naming and a documented colour space; sound gets an AAF or OMF with the track layout they asked for; the grade gets an XML or EDL plus a reference movie with burn-in; the composer gets a cue list; and every time the cut moves after lock, a change list goes out. Cuts are distributed to named recipients with watermarks. Storage, backups and the archive are theirs, as is knowing where every frame is.

What they decide

The calls that belong to this role and no other.

Principles of the craft

Common mistakes

How to learn it

Exercises and routes in, not a reading list.

Where generation touches this job

Generated and AI-assisted elements arrive as more media to track, in more formats and colour spaces, with prompts, seeds and model versions that belong in the metadata beside the camera reports. Because hosted models do not generally guarantee bit-exact re-runs across version changes, the assistant's habit of recording exactly what produced a file is the difference between a small revision and a rebuild. Automation covers more of the sync and logging; deciding what a turnover must contain is still a judgement about other departments.

Written to be honest in both directions: this site does not claim a model replaces this role, and does not pretend nothing has changed.

Tools and kit

  • Avid Media Composer, with Premiere Pro and Resolve on some shows
  • AAF, OMF, EDL, XML and ALE exchange formats, plus change lists
  • Camera reports, sound reports and continuity notes
  • Viewing LUTs and CDLs from the DIT
  • Shared project storage and LTO archive
  • After Effects or Nuke for temp comps and boom removals
  • Review-and-approval platforms with watermarking

Works with

  • editor
  • production-sound-mixer
  • script-supervisor
  • first-ac
  • colorist
  • sound-designer
  • vfx-supervisor
  • composer

What to read about the machines

Explainers this role's own page refers to. Each one is listed because the text above names the term shown beside it.

The models that touch this work

The parts of the directory relevant to editorial, rather than all of it.

Also in Editorial

Sources