Understand the machine
A smart non-engineer who wants the whole mechanism, in order, without equations.
13 steps, in order
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Denoising
The core loop everything else hangs off.
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Working compressed
Why models do not operate on pixels.
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In and out of pixels
The encoder and decoder, and the artifacts they own.
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How words steer it
What a prompt actually does inside the model.
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Attention and patches
The architecture shift that made scaling work.
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Adding time
Where the cost and the difficulty come from.
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Flicker and drift
The characteristic failures of video generation.
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Steps and guidance
The two dials people misuse most.
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Control surfaces
Everything you can hand the model besides words.
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Teaching it your subject
How a specific character, style or look becomes repeatable.
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Determinism
What a seed does and does not guarantee.
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Known limits
Hands, text, physics, permanence, and the benchmarks that measure them.
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What it costs
Why video is expensive and how that shapes a plan.